This thread is still a WIP and a stub. More information will come shortly.
Introduction This thread is the place for discussing Besiege modding. It's a perfect place to ask questions, discuss and showcase anything related to modding. Eventually, this thread will contain information on how to install mods, creating mods and FAQ for modding questions.
Installing mods Soon!
Creating mods Soon!
Frequently Asked Questions Ask questions and the most common ones will arrive here!
Mod list A temporary list of mods, will be improved soon
After a bit over 3 hours of work, I've managed to create this! However, most of the time during last post and this was writing a framework to make things easier for myself. Thing should speed up from now!
EDIT; 15 minutes later. Just to show things are faster now
EDIT2; COLOURS
EDIT3; This game has TONS of objects! I wrote a object browser that lists all components when you click on an object, in a vague attempt of understanding how this game is built. It seems rather messy, to be honest.
That's appreciated, I know there's some desire to mod but a lack of access.
Didn't really know there was a desire to mod this game. I'm new to the community. I just wanted to have fun x3
Anywho, after a night of sleep, some pizza and some more programming, I've managed to inject code into the main menu instead of just the builder, as well as creating a better console and adding shortcuts for opening and closing those menus. Here's a rather long video showcasing my progress so far with it.
My first "real" prototype for a minigame. Extremely unpolished and unbalanced and there are tons of ways to cheat, and it's pretty stupid. This is just a proof of concept of things you can do with my in-progress mod loader.
The bots have 3 states. Chase, Idle & Distance. They start out in the chase state, where they will simply gather speed and go towards the main building block in order to smash you. When they get closer than 20 meters, they will jump up with a random force and enter Idle state for 5 seconds before entering Distance state. During the Idle state the bot will apply no forces and simply keep rolling. Once in the Distance state, it will move away from you, so they can gather a lot of speed and run into you. When far enough, they will enter Idle state for a second, then enter Chase state.
Hi, I've had some success at creating a simple modloader myself, probably largely thanks to what you've written here and elsewhere on the forum. I don't really have any development experience with Unity though, so would you mind sharing some tips, for example how you went about creating the GUI in your videos, or those falling balls ? In any case, I really appreciate what you're doing here
"Both optimists and pessimists contribute to society. The optimist invents the aeroplane, the pessimist the parachute." ~ George Bernard Shaw
Linus I'm liking what you're doing, Its disgusting and hilarious. Please do let me know can we discuss this somewhere and if you can make a stable mod thing so I can make videos and put your stuff on my website! You're the modder the world needs!
Hi, I've had some success at creating a simple modloader myself, probably largely thanks to what you've written here and elsewhere on the forum. I don't really have any development experience with Unity though, so would you mind sharing some tips, for example how you went about creating the GUI in your videos, or those falling balls ? In any case, I really appreciate what you're doing here
Linus I'm liking what you're doing, Its disgusting and hilarious. Please do let me know can we discuss this somewhere and if you can make a stable mod thing so I can make videos and put your stuff on my website! You're the modder the world needs!
Glad you like what I've done, thank you! Thanks for the offer, but I'll pass. If/When I want videos or a website, I'll do it myself.
Thanks for the info, I did actually manage to create an object explorer similiar to the one you showed. Right now I'm stuck at trying to figure out how to move the camera though, the Camera objects I can find all don't seem to do what I want. As to learning Unity, thanks for the link, i'll definitely do that
"Both optimists and pessimists contribute to society. The optimist invents the aeroplane, the pessimist the parachute." ~ George Bernard Shaw