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Post by twistedbronl on Jan 26, 2015 23:20:11 GMT
Hey forum!
I was testing a coulple of chinook designs today and i've almost have it nailed down. I have a problem with the camera view to be able to fly properly. When you try to rotate my chinook it starts to destabilise and i have to correct. However this is very hard when the camera is now viewing from the side of the craft, so i cant see how much of a nudge it needs to straithen out.
I would like to have a camera feature where the camera view stays Behind my creation. This feature would make flying anything so much easier.
With regards,
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Post by nafu on Jan 27, 2015 9:54:48 GMT
This has already been brought up, and I agree completely. Hopefully we'll see it in an update soon. This issue was brought up today because of the increase in flying machine's we've seen people creating. Hopefully a fixed/static camera is somthing that can be added to help fly these amazing machines.
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Post by Praesumo on Jan 27, 2015 10:20:38 GMT
I think a second keypress, similar to what the middle-mouse does, but instead of moving the camera to the new target, perhaps it could focus on it instead, while always keeping your bots center of gravity as its rotation-point. This will ensure most of your bot is always onscreen, and would be a pretty capable orbital-cam.
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