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Post by SuburbanSB on Feb 13, 2015 14:35:49 GMT
Yeah, I also just realized that the fact that the double wood block doesn't have exactly twice the mass of the single one is really helpful to know. Probably the cause of a lot of my flying machines just flipping over Ahaha yeah, I came down to two unexplainable block weights... SmallWoodBlock -> 0.5 and GroundPegNail -> 0.5 I've come to the conclusion that SmallWoodBlock is the double, as the other wood block is name, Single Wood Block, and that weighs 0.3 Still not sure about Groundpegnail though... Future block?
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Post by spaar on Feb 13, 2015 14:40:19 GMT
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Post by SuburbanSB on Feb 13, 2015 14:42:55 GMT
Ahhh... thank you! I'll look into it. You've helped me greatly this evening But I must retire, My eye lids are getting heavy.
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Post by NubViking on Feb 13, 2015 15:08:30 GMT
Yeah, I also just realized that the fact that the double wood block doesn't have exactly twice the mass of the single one is really helpful to know. Probably the cause of a lot of my flying machines just flipping over Yes, I noticed this also. I was about halfway through measuring weights when I discovered my scale had a big flaw. After correcting it I got the exact same values as you. (for the blocks i have weighed so far) It's just weird that the game lists the big wooden blocks as small wooden block and the small wooden block as single wooden block. But thanks, that saved me a lot of work.
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Post by spaar on Feb 13, 2015 16:40:21 GMT
It's just weird that the game lists the big wooden blocks as small wooden block and the small wooden block as single wooden block. But thanks, that saved me a lot of work. Yeah, that's been really bugging me as well. Best explanation I've come up with is that maybe even bigger wood blocks are/were planned. But that's just speculation.
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Post by zodium on Feb 13, 2015 17:22:27 GMT
So, I just got the game to actually print me all of the different block weights, hopefully saving you some annoying work Here they are: SmallWoodBlock -> 0.5 SteeringPiece -> 1 Blade -> 0.3 MetalBall -> 1 GroundPegNail -> 0.5 WoodPanel2joints -> 0.35 Brace -> 0.5 HingeCube -> 0.5 SpringOld -> 0.3 Spring -> 0.3 Wheel -> 1 ExplosiveDecoupler -> 0.5 Canon -> 1.5 Chain -> 0.5 FlyingSpiral -> 0.5 SingleWoodBlock -> 0.3 Suspension -> 0.5 SawDisc -> 1 Piston -> 0.5 HingeRound -> 0.5 Spike -> 0.3 Flamethrower -> 0.3 SpinningBlock -> 1 BombBlock -> 0.5 MetalArmourPlateSmall -> 0.25 DaVinciWing -> 0.3 Propellor -> 0.3 Grabber -> 0.5 SteeringHinge -> 1 MetalArmourPlateRound -> 0.5 BombHolder -> 0.5 FlameBallBlock -> 0.5 MetalArmourPlate2 -> 0.25 Plow -> 1 WingPanel -> 0.5 Ballast -> 0.5 Boulder -> 5 HalfPipe -> 1 CogMediumFree -> 0.5 CogMediumPowered -> 0.5 WheelFree -> 1 Looks like you were spot on with 0.3 for the single wood block. You're a saint. Braces are so heavy, wow. 0.5 per brace adds up quickly, I assumed it would be length-related.
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Post by spaar on Feb 13, 2015 18:07:37 GMT
Braces are so heavy, wow. 0.5 per brace adds up quickly, I assumed it would be length-related. Actually, that may very well be the case. I only printed the default values of everything, so let me quickly check that. Edit: Ok, so it looks like distance doesn't do anything at all regarding the mass of braces. I just built 2 with very different length and they both have 0.5 as mass.
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Post by hobbes on Feb 13, 2015 19:52:48 GMT
oops...i just realized my question was answered right above me. I'm sorry, i didn't see that there were 2 more pages. My apologies.
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Post by NubViking on Feb 13, 2015 20:08:00 GMT
regarding the brace it says it weighs 0.5. Is that for any length of brace? So will a 8 block length brace weigh as mch as a 2 block length brace? From what spaar says, that seems to be the case. I don't bother checking.
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Post by NubViking on Feb 13, 2015 22:28:18 GMT
So, I just got the game to actually print me all of the different block weights, hopefully saving you some annoying work Here they are: SmallWoodBlock -> 0.5 SteeringPiece -> 1 Blade -> 0.3 MetalBall -> 1 GroundPegNail -> 0.5 WoodPanel2joints -> 0.35 Brace -> 0.5 HingeCube -> 0.5 SpringOld -> 0.3 Spring -> 0.3 Wheel -> 1 ExplosiveDecoupler -> 0.5 Canon -> 1.5 Chain -> 0.5 FlyingSpiral -> 0.5 SingleWoodBlock -> 0.3 Suspension -> 0.5 SawDisc -> 1 Piston -> 0.5 HingeRound -> 0.5 Spike -> 0.3 Flamethrower -> 0.3 SpinningBlock -> 1 BombBlock -> 0.5 MetalArmourPlateSmall -> 0.25 DaVinciWing -> 0.3 Propellor -> 0.3 Grabber -> 0.5 SteeringHinge -> 1 MetalArmourPlateRound -> 0.5 BombHolder -> 0.5 FlameBallBlock -> 0.5 MetalArmourPlate2 -> 0.25 Plow -> 1 WingPanel -> 0.5 Ballast -> 0.5 Boulder -> 5 HalfPipe -> 1 CogMediumFree -> 0.5 CogMediumPowered -> 0.5 WheelFree -> 1 Looks like you were spot on with 0.3 for the single wood block. Something suddenly dawned on me... So I came back to check, and sure enough, the core block, the green and black block we all use as a base of our builds... I can't seem to find it on the list of blocks that you made... So it's a good thing I saved my scale. I weighed the tiny core a million times to be sure. Its weight seems to be somewhere between 0.27 and 0.28 units of mass. Edit: The measuring was flawed due to unforeseen factors. The real weight of the core block is: Core block weight: 0.25
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Post by spaar on Feb 13, 2015 22:58:59 GMT
Something suddenly dawned on me... So I came back to check, and sure enough, the core block, the green and black block we all use as a base of our builds... I can't seem to find it on the list of blocks that you made... So it's a good thing I saved my scale. I weighed the tiny core a million times to be sure. Its weight seems to be somewhere between 0.27 and 0.28 units of mass. Core block weight: 0.275 units of mass. So this core block is best to have in the dead center of a construct that is very reliant on its balance, mainly because no other block weighs exactly the same to counter-balance it. Oh, you're right, I guess that isn't considered a normal block type. However, when checking the mass of the actual in-game object I get 0.25. But since you measured it so often, and were pretty accurate in general, I guess the physics engine maybe handles it differently ? Or I got the mass wrong a little bit because I had to get it differently ? Not quite sure what causes that.
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Post by NubViking on Feb 13, 2015 23:14:45 GMT
Something suddenly dawned on me... So I came back to check, and sure enough, the core block, the green and black block we all use as a base of our builds... I can't seem to find it on the list of blocks that you made... So it's a good thing I saved my scale. I weighed the tiny core a million times to be sure. Its weight seems to be somewhere between 0.27 and 0.28 units of mass. Core block weight: 0.275 units of mass. So this core block is best to have in the dead center of a construct that is very reliant on its balance, mainly because no other block weighs exactly the same to counter-balance it. Oh, you're right, I guess that isn't considered a normal block type. However, when checking the mass of the actual in-game object I get 0.25. But since you measured it so often, and were pretty accurate in general, I guess the physics engine maybe handles it differently ? Or I got the mass wrong a little bit because I had to get it differently ? Not quite sure what causes that. Well, my measuring method isn't 100% correct of course. When using the scale without anything on it, it still tips to one side, but it alternates which side it tips to, so I just keep measuring about 10 times for each weight setting until I close in on the weight, then I weigh it probably twice as many times to see which general direction the scale tips towards. Weird thing though... I measured the core block in level 1 where I just happened to be (my earlier measurements were in the sandbox), and the weight seemed to be between 0.27 and 0.28, but after you told me the weight was supposed to be 0.25 I took the scale back to the sandbox, and although I didn't use many tries I could quickly see that the weight seemed closer to 0.25... I'm not sure if there's any sort of environment in level 1, such as wind or something else? Edit: I went back to level 1 to look for signs that there might be some sort of factor that could've affected my measurements. I noticed the smoke from the house's chimney doesn't rise straight up, it's drifting slightly to one side. I'll try rotating my scale to see if it'll be affected when the blocks are on opposite sides.
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Post by spaar on Feb 14, 2015 0:24:44 GMT
That's interesting. I certainly didn't know the levels could affect your machines that way, if it turns out to be true.
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Post by etsileluku on Feb 14, 2015 11:32:35 GMT
Hi everyone. First, i'm french, so i make mistakes in english, please correct me Then, i bought the game yesterday, and i'm at the level where i have to grab the wood and pull it onto a platform, but i don't know how. I though i had to use a flight machine, but i don't know how to make work the flight cube, can u help me ?
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Post by SuburbanSB on Feb 14, 2015 11:54:48 GMT
Hi everyone. First, i'm french, so i make mistakes in english, please correct me Then, i bought the game yesterday, and i'm at the level where i have to grab the wood and pull it onto a platform, but i don't know how. I though i had to use a flight machine, but i don't know how to make work the flight cube, can u help me ? Hello Estsileluku! There are a multitude of different ways to complete levels. For example, I have made a base, (4 wheels, steering blocks) and a crane, lifted and raised using a steering hinge! (I changed the controls to k, and l respectively) I would then use the crane to lift the wood block, and carry it to the finish. To counter balance the weight of the block, I added ballasts at a weight of 2.0 (using the spanner) Pictures Download: If you need any other information on how to build some crazy designs, don't hesitate to ask, or head over to this: besiege.freeforums.net/board/9/war-machines Forum to check out what everyone else has shared!
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