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Post by greyfox52 on Feb 13, 2015 12:42:15 GMT
I'm not the best explainning things but i'll try. Basically you can place spikes between other spikes if you place blocks on a wheel (this creates a half block), and on those blocks you place spikes (didn't make it with other objects), and after that, you remove the blocks and the wheel where the spikes are, and replace them for without the wheel. After that you'll have points between the spikes where you can put the objects I think the image explains it better than me Thks for this awesome game
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Post by SuburbanSB on Feb 13, 2015 14:12:16 GMT
I'm not the best explainning things but i'll try. Basically you can place spikes between other spikes if you place blocks on a wheel (this creates a half block), and on those blocks you place spikes (didn't make it with other objects), and after that, you remove the blocks and the wheel where the spikes are, and replace them for without the wheel. After that you'll have points between the spikes where you can put the objects I think the image explains it better than me Thks for this awesome game Sadly the image hasn't loaded properly, but I tried to recreate what you were describing with a bit of difficulty, so I have attached what I thought you meant. Now if this is what you meant, then there doesn't seem to be able to do much about it... besides enlarge the hit boxes of the spikes. As you can't place many other objects that can fit in that small. I personally would say it's less of a bug, and more of a feature. As it doesn't really have much to do with an error in the code, and more about the placement of spike/blocks. That is merely my opinion however. As you can see in the image, there are spikes sitting on the joint of two blocks, which would not normally happen. This allows you to then place skinny objects in-between the gaps of the spikes.
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