uoou
Peasant
Posts: 2
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Post by uoou on Jan 21, 2015 11:34:36 GMT
Firstly, congratulations on getting Greenlit! Now the whining: I'm running the games on Linux and, like many Unity games, the game refuses to Vsync no matter what methods are tried (forcing it in a compositor, not using a compositor and forcing it with Nvidia settings etc.). Some Unity games do vsync nicely however, so it's definitely possible. I realise it's a lot to ask to expect you to put too much effort into this with Linux being a tiny minority of your sales but... if it's possible, it'd be nice to have. My game's currently running at way over 1000fps and it's a bit ridiculous. Thanks for your time! Specs 'n that: OS: Arch Linux 64 bit WM: i3 Compositor: Compton CPU: Intel Core i5-4690 @ 3.9GHz GPU: Nvidia GTX 970 G1 Drivers: Nvidia proprietary 346.35-3 RAM: 8 gigs (P.S., I've just spread the word over here)
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uoou
Peasant
Posts: 2
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Post by uoou on Jan 21, 2015 19:37:41 GMT
Never mind, fixed in the latest build.
Thank you <3
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