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Post by woshizhu99 on Feb 24, 2015 5:55:48 GMT
Platform: Windows Game: 0.04 Build the structure shown in the picture 1. Make sure you build both the spinning boxes from ABOVE block(as picture 2). This structure have random behavior. Other structures using multiple spinning boxes also have random behaviors and make them impossible to use. The behavior of spinning box should be more well defined. Maybe we can define one side of the spinning box as "passive" and the other as "active", which means the block attached to one side of the spinning box will stay still if no other block is affecting it.
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Post by lemgo on Feb 24, 2015 8:03:48 GMT
Had this problem before - the wodden blocks seem to completely lock to the spinning blocks some times even though they should only be connected on a free rotating axis. As a workaround, place them sideways (so that the all-metal-sides of the wood blocks don't touch the spinning blocks) and it'll work just fine as is should.
Edit: This bug was also present in the previous version as far as i can tell
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Post by rockyspears on Feb 24, 2015 17:17:44 GMT
This is true even in latest (0.04) release, really annoying when using with propellers. Using a "wooden" face fixes issue. Also, is there no way to alter spin direction? The usual "r" key seems to be ineffective.
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Post by spaar on Feb 24, 2015 17:23:23 GMT
Also, is there no way to alter spin direction? The usual "r" key seems to be ineffective. I believe "f" should work, for "flip".
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Post by rockyspears on Feb 24, 2015 21:52:37 GMT
Yep. "f"'s the one
Cheers for that. Amazing how we miss the obvious when the manual is missing.
Rocky
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Post by spaar on Feb 24, 2015 21:55:25 GMT
Happy to help. I hope when the game comes nearer to completion these kind of things will be made more obvious and until then we'll have to deal with it, I guess
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