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Post by jeveux on Feb 17, 2015 15:37:04 GMT
Some rotation mechanisms are working in a random way, when you launch - sometimes they work sometimes they dont. every time its different. like game forgets to lunch them. god damn it.
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Post by beege on Feb 17, 2015 20:39:30 GMT
Same for me. Have you connected any braces to the mechanisms that are not working?
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Post by jeveux on Feb 18, 2015 18:35:09 GMT
No =) i was thinking of bugged connections, so i tried to avoid it.
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Post by SuburbanSB on Feb 19, 2015 0:23:39 GMT
Are you able to supply the build which you are having issues with?
As well as this Information: Operating System System Specs Game Version Steps to reproduce bug or what you were doing when the bug occurred
Cheers in advance
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Post by jeveux on Feb 19, 2015 19:19:32 GMT
i deleted everything, but if i ll have time i ll reproduce bug. i remember the build.
my OS is windows 7 computer is old laptop, core 2 duo t5750, 2 gb ddr2 memory, ATI mobylity radeon HD 3470 game version - 0.03 it was a plane, with 3 pairs of wings, with sterlings atached to them. i was changing controlls for sterlings to manupulate wings. and some times some of sterlings was not working. each time different ones.
i had 3 or 4 brAces, but non of them were conected to sterlings
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Post by SuburbanSB on Feb 20, 2015 0:08:53 GMT
If you could jeveux that would be very helpful, if you do come across the issue, save the build, then just upload it. That would be great
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Post by defygravity280 on Feb 20, 2015 17:38:23 GMT
very same issue with most or all of my builds, doesnt like tons of moving parts i think.
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Post by defygravity280 on Feb 20, 2015 17:39:47 GMT
running fx 8300 oc'd to 4.5 and a gtx 970 btw, will add bsgs if someone tells me where to upload
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