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Post by blockheadsuper on Feb 16, 2015 7:41:53 GMT
Hello Everyone,
For a while now I've been itching to do calculations about my machines. With math, I could skip all the guess work and calculate for instance that i'd need my spinning block to go at a speed of 0.85 to just barely lift my machine rather than experimenting. However, I couldn't do this because I had no idea the weight of my machine or how much pulling power the spinning block even had. This takes me to the aim of this thread which is to provide people with the tools to do their own calculations and to take some of the guess work out of besiege (for those of us who appreciate a little math).Weights of Blocks To start I went ahead and figured out the weights of different blocks relative to ballast weights. For those of you who don't know, you can see and change the weight of a ballast by using the parameter tuning tool on it.
Process: I set a ballast 5 blocks away from the origin block and the placed the block of interest 7 blocks away in the opposite direction(making sure the the block of interest was centered). Then I turned on the COM tool and adjusted the ballast until the COM bubble was in the same place it was before I added the Ballast and Object.
RESULTS
Item | Relative Weight | Small Wooden Block | 0.30 | Wooden Block | 0.50 | Brace | 0.50* | Wood Panel | 0.35 | Hinge | 0.50 | Swivel | 0.50 | Half Pipe | 1.00 | Motor Wheel | 1.00 | Unpowered Wheel | 1.00 | Steering Hinge | 1.00 | Steering | 1.00 | Decoupler | 0.50 | Contractible Spring | 0.30* | Suspension | 0.50 | Piston | 0.50 | Spinning Block | 1.00 | Grabber | 0.50 | Unpowered Medium Cog | 0.50 | Powered Medium Cog | 0.50 | Spike Ball | 1.00 | Metal Blade | 0.30 | Circular Saw | 1.00 | Metal Spike | 0.30 | Cannon | 1.50 | Flame Thrower | 0.30 | Bomb | 0.50 | Holder | 0.50 | Flaming Ball | 0.50 | Boulder | 5.00 | Plow | 1.00 | Flying Block | 0.50 | Aerodynamic Propeller | 0.30 | Wing | 0.30 | Wing Panel | 0.50 | Ballast | 0.20 - 2.00 | Metal Plate (1x1) | 0.25 | Metal Plate (1x2) | 0.25 | Metal Plate (round) | 0.50 | Origin Block | 0.25 |
*The weight of these blocks is only applied to the first point of contactI hope you all find this useful and I'm excited to see what contributions will made.
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Post by SuburbanSB on Feb 16, 2015 7:59:36 GMT
Hello and welcome blockheadsuperI must say that is a very ingenintive way of trying to find the weight! However... If you have a poke around our forums, you might have found this thread, which contained all the block information/controls which included the weight! (or the full table right from the code, here although not in the order like yours is) I'm very impressed non the less!
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Post by blockheadsuper on Feb 16, 2015 8:44:08 GMT
Hello and welcome blockheadsuperI must say that is a very ingenintive way of trying to find the weight! However... If you have a poke around our forums, you might have found this thread, which contained all the block information/controls which included the weight! (or the full table right from the code, here although not in the order like yours is) I'm very impressed non the less! Ah, my apologies, I admittedly didn't do as much snooping around as a should have before posting this. If you don't mind however I'd like to leave this up as an example. My intention is for this to be a hub for information of the sort.
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Post by SuburbanSB on Feb 16, 2015 9:04:29 GMT
Ah, my apologies, I admittedly didn't do as much snooping around as a should have before posting this. If you don't mind however I'd like to leave this up as an example. My intention is for this to be a hub for information of the sort. Ahaha, all good! Keep it around, let others who might not snoop around much either see this. But do remember, there is sometimes something you want to post already out there... just have to snoop around a bit
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Post by blockheadsuper on Feb 16, 2015 9:16:32 GMT
What the speed of a spinning Using the weights of blocks as a reference I measured the minimum speed at which the spinning block had to be set in order to achieve consistent upward momentum.
All I did was hang increasing amounts of weight from the spinning block and recorded the minimum required speed.
*Note: The weight includes the weight of the spinning block itself!*
Calculated Weight | Minimum Speed | 0.75 (Origin Block) | 0.25 | 1.05 (Origin + Small Wooden Block) | 0.35 | 1.35 (Origin + 2x Small Wooden Block) | 0.45 | 1.65 (Origin + 3x Small Wooden Block) | 0.55 | 1.95 (Origin + 4x Small Wooden Block) | 0.65 | 2.25 (Origin + 5x Small Wooden Block) | 0.75 | 2.55 (Origin + 6x Small Wooden Block) | 0.85 |
Here are the shapes of the aircrafts I used to get the data
Calculated Weight | Minimum Speed | 0.75 (Origin Block) | 0.25 | 1.25 (Origin + Wooden Block) | 0.42 | 1.75 (Origin + 2x Wooden Block) | 0.59 | 2.25 (Origin + 3x Wooden Block) | 0.75 | 2.75 (Origin + 4x Wooden Block) | 0.92 | 3.25 (Origin + 5x Wooden Block) | 1.09 | 3.75 (Origin + 6x Wooden Block) | 1.25 |
*Note: I did a few 'spot checks' where i used an alternative shape (rather than a pole shape) and matched the weight to that off the recorded above. The speed required was the same.*
Some may notice that the relation between weight and speed is linear so I calculated that the speed required to begin ascending is 1/3 of your total weight (including the spinning blocks!) Alternatively, a speed of 1.0 will lift 3.0 units of weight
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Post by SuburbanSB on Feb 16, 2015 9:26:23 GMT
Now THAT is some interesting data! I'd be fascinated in the way you did this, if you have any images?
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Post by hutchiewoo on Feb 16, 2015 10:59:14 GMT
Great research blockheadsuper (and SuburbanSB)! One question - have you guys managed to weigh a peasant or guard somehow? I was working on a system to pick up and launch NPCs (don't ask - I just was, ok?) and they were literally tipping a JCB-type vehicle when I lifted them, even when I counter balanced the grabber arm with 5-6 ballast. They seem super heavy! Thanks again for the number-crunching. It's really useful for reference as well as being interesting.
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Post by SuburbanSB on Feb 16, 2015 11:14:26 GMT
Hmm interesting idea hutchiewoo ... might see if I can conjure up something that could weigh them as such...
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Post by Arlekin on Feb 16, 2015 11:26:25 GMT
hutchiewoo there's nothing to be embarass about! I do also like me some peasants and knights flying hitcher and yon, live, dead, blazing with fire - you name it! And im actually 100% sure im not the only one. You may even say that we - psychopats - are here in majority ;P
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Post by SuburbanSB on Feb 16, 2015 12:28:47 GMT
So, I've started off trying to measure the weight of the guards (Swords men, Pikemen, archers*(including farmers)).. and boy is this a bit tricky xD It is only going to be a close approximation due to the nature of this experiment, however I have narrowed down their weight to be between 2.25 and 2.50, more towards 2.50 next up... Chickens and sheep! I have calculated them to be between 0.50 and 0.75 in weight, looking more towards 0.50 *With the archers, I wasn't able to get their weight due to the face they kept shooting me, and destroying my scale... and with armour on, it would weight it down, and not allow for a good measuremeant. Thus, I've brought it down to two categories, People: Between 2.25 and 2.50 Closer to 2.50 Animals: Between 0.50 and 0.75 more towards 0.50 Of course this is just a rough calculation, so if any one comes up with something better, please share it!
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Post by hutchiewoo on Feb 16, 2015 13:03:25 GMT
Awesome, thanks for that SuburbanSB. I guess that confirms that the people are pretty darn heavy! I wonder if that's working as intended?
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Post by SuburbanSB on Feb 16, 2015 13:28:17 GMT
No problem hutchiewooWell... I'm going to do some maths... Lets assume that 1 piece of wood is 1 cubic meter. average dimensions of a person, 1.751*0.537*0.224 (now this is only very rough, as a person isn't a perfect rectangle) = 0.210 Cubic meters. The average weight is about 85.9Kg, to fill a cubic metre (and thus find the weight of a cubic metre of humans) you need to have 1/0.210 humans, thus (1/0.210)*85=404.76 Kg/cubic Metre. The average weight of wood (not taking into fact densities, moister content ect (lets just say a MC = 12%)) is about 610 kg/cubic metre In game, a person weighs about 2.5, and a piece of wood is about 0.3 therefore people are 8.3 times heavier which, if the maths is correct, does not correlate to what real life states. Although, keep in mind this is a game, and not all real physical qualities can be kept consistent with... well real life. Also, there is an issue with scaling as well.. the person in game appears to be almost 1.7 (ish) *0.7x0.7 metres in size! There is a lot going which you have to consider for, if anyone else has more info on this i'd be happy to hear it.
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Post by spaar on Feb 16, 2015 13:50:51 GMT
Nice work, I'd imagine weighing these guys was tricky!
When I get home I could take a look if I can get the exact weight the way I did with the blocks, if you think that might be useful.
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Post by SuburbanSB on Feb 16, 2015 13:56:18 GMT
Nice work, I'd imagine weighing these guys was tricky! When I get home I could take a look if I can get the exact weight the way I did with the blocks, if you think that might be useful. Heheh... you don't say xD If you wouldn't mind that would be pretty helpful. I'm actually curious as to see how close I was... I'd be pretty surprised if I was, considering how rudimentary my design/process it was to weigh them xD
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Post by spaar on Feb 16, 2015 14:11:56 GMT
Nice work, I'd imagine weighing these guys was tricky! When I get home I could take a look if I can get the exact weight the way I did with the blocks, if you think that might be useful. Heheh... you don't say xD If you wouldn't mind that would be pretty helpful. I'm actually curious as to see how close I was... I'd be pretty surprised if I was, considering how rudimentary my design/process it was to weigh them xD I don't mind at all, I'll see what I can do once I'm home.
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