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Post by ratter on Feb 9, 2015 14:37:48 GMT
Operating System. Windows 8.1
System Specs.
Intel i7-3770 CPU @ 3.40GHz 3.40GHz
RAM 16.0 GB
Nvidia GeForce GTX 660
Game Version: 0.3
To start of I have tried simplifying things to reproduce the bug but it won't :/ as in the title the pistons stick in ballast blocks and it's random/different ones each time.
Steps to replicate. No picks sorry:/ I am trying to make a space frame chassis for a tank using the pistons as suspension.
1. Make a 7*9 rectangle from ballast blocks horizontally one level below the start block ( the start block over the centre block) with the 9 length running forwards back wards on the blue axis.
2. (Need to do grid references for this one lol so look strait down on the rectangle with the blue axis pointing strait up the screen. With the bottom left block being 1/1 and the top right being 7/9) place a ballast block on top of blocks. 2/1. 6/1. 2/9. 6/9.
3. Using the same grid system. Place a piston on top of the ballast blocks at. 2/1. 1/3. 1/5. 1/7. 2/9. Then mirror the piston placement down the blue axisCentre line.
4. The delete all the ballast blocks that are not directly attached to a piston.
just followed this myself and it doesn't replicate the problem :/ the way I can get it to work though is using a sort of ladder frame to get the ballast blocks in the same positions as above but not using the solid rectangle and the it repeats itself
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