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Post by philosopherjenkins on Feb 2, 2015 1:10:08 GMT
OS: Windows 8.1 Specs: Intel CPU 2.16 GHz 4 GB RAM Intel HD 3000 graphics Game version: release (the first one) Whenever I build a siege machine larger than a simple catapult on any level with soldiers (7 is where it began, I think), the framerate drops to nearly 3 fps. This happens even when I turn off shadows, vignette, and all the other stuff in settings. The game runs fine in the builder, then I start the simulation and it all goes to hell. Note: does not happen on levels without soldiers. It could be my PC or an optimization thing. Attachments:output_log.txt (30.71 KB)
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Post by Von on Feb 2, 2015 3:21:18 GMT
How many parts do your machine have?
Besiege wasn't designed to handle the huge machines that many people have been creating. We're hopeing to improve performance as development goes on, for now you can use the time dilation slider to slow down time, this will boost your fps.
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Post by doomsday on Feb 2, 2015 20:20:45 GMT
hello,
I Use a Machine with 322 Parts and the FPS drops like hell, i wonder cuz i think i got a so far good Pc.
i7-2600CPU (3,4Ghz) 4,2Ghz Quadcore. (Watercooling) 16GB RAM Geforce GTX 970 (4Gb) Windows 7
Edit: by 70% works it fine ^^
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Post by Von on Feb 2, 2015 22:22:10 GMT
Ye 300 is kind of insane ^^ I can't be sure at this stage but it looks like there might be a hard cap on parts (somewhere around the 300 mark) and after that performance takes a nose dive regardless of your sepc. We will continue examining these issues as development continues. Besiege was initialy designed to support machines around the 50 part mark. People have gone absolutely nuts with their designs!
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