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Post by balan on Feb 1, 2015 21:25:53 GMT
It would be nice if I could put fires out if they get too close to my siege engine. Water GunSprays a particle like the flamethrower. -Puts out fires. -Water pressure can be adjusted (spray or narrow stream). -High pressure streams can push people/things around. Bonus ideas: Oil or Tar
A texture decal that can be put down via slick or gun. -Both are very flammable -Changes the friction on any patch of surface it touches (oil gets slippery, tar gets sticky). Fire-fighting Levels
Player must put fires out before the town/village gets destroyed. Sea/Ocean Levels
For building SIEGE RAFTS against island fortresses. -New blocks: sail, rudder, rubber float. -Or, bodies of water could be obstacles that the siege engine must fly over.
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Post by Von on Feb 2, 2015 3:55:15 GMT
Water gun is an interesting suggestion, don't think anyone has thought of that yet.
Water in level design would also be cool.
(Covers head to avoid barage of posts saying I missed their post) ^^
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Post by dutchy on Feb 9, 2015 13:00:26 GMT
isn't oil/tar already in the sandbox level? not as a usable block, but as a obstacle.
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Post by Arlekin on Feb 9, 2015 13:01:58 GMT
There is some kind of barrel with boiling oil or something like that, so i guess particle effects for spilling such thing are already written, its a good sing imho
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Post by sirenapples on Feb 10, 2015 0:26:13 GMT
It would be nice if I could put fires out if they get too close to my siege engine. Water GunSprays a particle like the flamethrower. -Puts out fires. -Water pressure can be adjusted (spray or narrow stream). -High pressure streams can push people/things around. Bonus ideas: Oil or Tar
A texture decal that can be put down via slick or gun. -Both are very flammable -Changes the friction on any patch of surface it touches (oil gets slippery, tar gets sticky). Fire-fighting Levels
Player must put fires out before the town/village gets destroyed. Sea/Ocean Levels
For building SIEGE RAFTS against island fortresses. -New blocks: sail, rudder, rubber float. -Or, bodies of water could be obstacles that the siege engine must fly over. All of this is great. As for oil and tar though, I would also add that I'd greatly enjoy the ability to apply these as coatings in construction to add or reduce friction on certain parts. Oil up a tube of those half-pipe pieces to let a boulder slide more easily, and/or include a tar coating where an new boulder might be in place to prevent it from moving around/rolling out of place until a piston knocks it forward and out along the piled pipe. A third substance (water coating) might add fire resistance (Wet wood vs dry wood).
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Post by jetcutter on Feb 10, 2015 0:32:43 GMT
Gears need lubrication,, just sayin.
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Post by nightowl on Feb 10, 2015 2:20:53 GMT
Oil/tar guns would be briliant, I'm picturing making a chaos engine-powered jetski thing, sliding along a path of oil like Frozone, then igniting it behind me...
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Post by vvaid0 on Feb 10, 2015 5:10:28 GMT
Seige Boats! Pirate boats and challenges please.
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Post by crashfu on Feb 10, 2015 6:16:14 GMT
I want to make giant deadly equivalents of children's sprinkler toys, so thumbs up to this.
I've also thought about water levels before. Even if it's as an expansion pack, ages from now, building ships for ocean levels, with bouyancy and balance and water propulsion to deal with, would be a ton of fun!
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