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Post by Delta3D on Jan 31, 2015 11:15:16 GMT
Hey, just a quick suggestion.
How about adding achievements?
For Example:
Sheep Killer! Kill 10 Sheep on a single level!
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Post by Von on Feb 1, 2015 1:36:59 GMT
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Post by Zeblote on Feb 1, 2015 1:42:13 GMT
For Example: Sheep Killer! Kill 10 Sheep on a single level! How easy and boring!! Better example: kill 100 sheep on a single level!
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Post by saitam on Feb 1, 2015 2:38:35 GMT
I think if there were to be achievements they should reward creativity, like beat X level using less than Y parts. I think there still aren't enough levels to consider adding them though.
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Post by Von on Feb 2, 2015 3:40:58 GMT
We do plan on adding achievements into the game but we don't want them to be pointless tokens for playing the game and more like interesting challenges that players enjoy attempting to achieve.
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Post by Delta3D on Feb 2, 2015 16:56:45 GMT
Yes, I know Just used it as a fast example haha
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Post by zeroharker on Feb 10, 2015 20:32:29 GMT
I definitely think achievements would be a good thing. Perhaps something like working with a much smaller bounding box to complete a level, or an oddly shaped one.. perhaps even separate bounding boxes that require a machine that has to be attached to function entirely >:]
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Post by Arlekin on Feb 10, 2015 20:51:34 GMT
Strangely shaped bounding boxes would make a great challenge imho! It would be tons of fun (the strangest the better) In fact zeroharker how about making this a separate thread in suggestions ?
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Post by hobbes on Feb 12, 2015 1:49:32 GMT
Strangely shaped bounding boxes would make a great challenge imho! It would be tons of fun (the strangest the better) In fact zeroharker how about making this a separate thread in suggestions ? that's a nice idea as for the sheep kill achievement thing, "kill" achievements should be more on the line of how much damage you do with fewest actions. examples: Bomberman: kill 20 footmen with a single bomb. or Slingblade: slaughter 20 sheep in 2 seconds. some other achievement ideas: Look in the Sky: Complete a level (or maybe a specific level), without ever touching the ground Jenga: Crush 10 footman with a castle tower Bullseye: Hit a target standing 100feet away (or whatever the in game measurement will be).
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