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Post by greyhck on Feb 14, 2015 9:42:09 GMT
hi everybody, i'd like to post a little suggestion..
i think that a handy thing to be implemented is a toggle mode for powered blocks: for example, you want a piston to keep himself extended while doing other stuff? just press the right hotkey once and you're done. And when you want him to retract him, you just need to press the key again.
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Post by NubViking on Feb 14, 2015 9:48:16 GMT
hi everybody, i'd like to post a little suggestion.. i think that a handy thing to be implemented is a toggle mode for powered blocks: for example, you want a piston to keep himself extended while doing other stuff? just press the right hotkey once and you're done. And when you want him to retract him, you just need to press the key again. Pistons are already toggle-able By using the keymapper (wrench icon) on a piston, you can alter the pistons keybind and whether it should be toggleable or not.
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Post by greyhck on Feb 14, 2015 9:52:12 GMT
oh, well, i didn't see that on pistons my fault
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twl
Peasant
Posts: 3
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Post by twl on Feb 16, 2015 16:45:21 GMT
well there are a lot of blocks that should have this option IMO. Gives us more freedom
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Post by faragoo on Feb 16, 2015 16:56:41 GMT
Like flying blocks
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