anhek
Peasant
dazed and confused....
Posts: 8
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Post by anhek on Feb 27, 2015 18:38:52 GMT
New block: 1x1x1 fuel tank - capacity e.g. 200L - very vulnerable, extremally explosive (One arrow can kill you if fuel tank is not armored - the knights will be glad )) Starting block = default free fuel tank: 50L Simply add fuel usage to blocks e.g.: MOTOR WHEEL- 1.00x setting - consume 1L of fuel per second (at 2.00x = 2 Litres) (20 wheels monster with one tank 50L+200L = 12,5 seconds of movement.) FLAME THROWER - 10 L/s FLYING BLOCK - 1 L/s STEERING, DECOUPLER, SPRINGS etc 0.1 L/s PISTON - 1 L/s In menu: Ability to disable the fuel system. (e.g. Free build mode) Effects: - Strategic matching the size of the tanks - Balancing between the range and firepower - Additional cost for armor of the fuel tanks - More stupid accidents Attachments:
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Post by lgustavomp on Feb 27, 2015 19:35:50 GMT
great idea
MAYBE even the cannon could use the fuel system (ok, is weird and far away from realistic, but) as you said, it'd bring new strategies and the possibility to create even harder and challenging missions.
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Post by shadow19 on Feb 28, 2015 7:39:51 GMT
Sounds like a nice idea, but I think this mechanic should be added the same way invincibility and pyro was added (Which you mentioned, just 1 upping it.). because it will become a chore to add fuel tanks to more complicated builds, and make simpler builds more complicated than they need to be, so yeah I support the idea as long as it's optional.
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