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Post by neceros on Feb 22, 2015 23:01:13 GMT
When you are in simulation mode, I feel the controls should emulate a more action oriented game. When in building mode, I think the controls are very good!- The camera should be pivoted on your creation, like all other games
- WASD should be for main movement, not arrow keys
- The mouse should become hitched to the rotation of camera around your vehicle, and not a cursor.
- All of the default keys for pistons, rotors, etc could then become more action oriented, like F, E, Q and R.
Please
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Post by runningbiscuit on Feb 23, 2015 2:39:25 GMT
I competely agree, using arrow keys I have to remap blocks for my left hand. This leaves the camera in one position until I take one hand off the controls. An option to lock the camera on the vehicle (turns with it, wherever it was locked) would be nice also.
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Post by komix on Feb 23, 2015 8:04:36 GMT
I can't believe they made another update that doesn't address this issue. I d like to test the new sliders and stuff but what's the point if I have to use the most awkward controls imaginable
also if they could stop the cursor from going outside the area(onto my second screen) then the game wouldn't go to desktop half the time.
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