Post by raitzu on Feb 22, 2015 19:21:50 GMT
we should have more enemies like of
- Smart Knight "same as normal knight but different color setup, and with better AI as not running straight to death/know how to use shield"
- Big Knight "little bigger than normal knight, slower, stronger"
- Holy Knight "same as big knights, but with long spear and heavy shield, and white/silver armor (Grey Knights from Warhammer40k)"
- Dark Knight/Berserk "same as holy knight, more aggressive, black/red, wields two heavy swords (Chaos Space Marine from Warhammer40k)"
- Priests "recovers/heals knights" would look like
- Necromancer "turns burned bodies into skeletons and normal bodies into zombies" would look like
- Skeleton "weaker version of knight, immune to fire"
- Zombie "very slow,might fall over time to time but will stand back up. Needs to be burned or smashed for good"
- Dragon "size of a building, shoots fire and might fly?, also strong and aggressive"
- Spider "half size of a knight, small damage, fast, can climb"
- Big Spider " size of two knights, may shoot webs to slow down vehicle at range, when close = melee"
- Queen Spider " same size than dragon, spawns spiders, shoots webs, breaks stuff apart"
- Golem "four times as big than normal knight, slow, immune to fire and weak weapons, when too far away might throw stone at the player?, turns into pile of rocks after death"
- Ent "Look almost like a normal tree, but will transform and attack if player gets too close"
- Gremlin "Small, Fast, Weak, steal blocks/parts of player machine and runs away, will come back for another block/part if not killed"
Any more enemies you would like to see in game?
- Smart Knight "same as normal knight but different color setup, and with better AI as not running straight to death/know how to use shield"
- Big Knight "little bigger than normal knight, slower, stronger"
- Holy Knight "same as big knights, but with long spear and heavy shield, and white/silver armor (Grey Knights from Warhammer40k)"
- Dark Knight/Berserk "same as holy knight, more aggressive, black/red, wields two heavy swords (Chaos Space Marine from Warhammer40k)"
- Priests "recovers/heals knights" would look like
- Necromancer "turns burned bodies into skeletons and normal bodies into zombies" would look like
- Skeleton "weaker version of knight, immune to fire"
- Zombie "very slow,might fall over time to time but will stand back up. Needs to be burned or smashed for good"
- Dragon "size of a building, shoots fire and might fly?, also strong and aggressive"
- Spider "half size of a knight, small damage, fast, can climb"
- Big Spider " size of two knights, may shoot webs to slow down vehicle at range, when close = melee"
- Queen Spider " same size than dragon, spawns spiders, shoots webs, breaks stuff apart"
- Golem "four times as big than normal knight, slow, immune to fire and weak weapons, when too far away might throw stone at the player?, turns into pile of rocks after death"
- Ent "Look almost like a normal tree, but will transform and attack if player gets too close"
- Gremlin "Small, Fast, Weak, steal blocks/parts of player machine and runs away, will come back for another block/part if not killed"
Any more enemies you would like to see in game?