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Post by VapidLinus on Jan 23, 2015 17:45:03 GMT
I have a few questions (and requests) regarding the internals of the code. Is there a way I could get into a chat with the lead programmer?
If not, my main question is regarding the structure of your Resources folder (Assuming you store prefabs and such in Resources/xxx). Would it be possible for one of the developers to create a "Resources/manifest.txt" file that describes all locations and names for all resources in the game? If the answer is no, I could happily write an editor script that would do this automatically for you. All you'd have to do is place it in the Editor asset folder. If the answer is still no, could you describe your structure for storing and naming prefabs? Say I wanted to instantiate the little knight entity, what is it's path inside the Resource folder?
The best thing would be if you could rework your structure to store resources in StreamingAssets instead, so any of us could replaces textures and such, and the paths would be available to us directly, with no need for the "Resources/manifest.txt" file. That'd be the best thing, but I'm guessing that's an instant no as it might be some work for you to redirect paths and such.
Cheers!
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Post by Praesumo on Jan 23, 2015 18:39:29 GMT
I second this!
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Post by Von on Jan 23, 2015 18:48:27 GMT
Hi,
I have made the devs aware of your request, it may be some time before they can get back to you, they're extremely busy.
I can tell you that re-structure and mod support has been discussed for the future, it will take quite a bit of time to sort out though and at the moment there are higher priorities.
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Post by VapidLinus on Jan 23, 2015 19:24:46 GMT
Hi, I have made the devs aware of your request, it may be some time before they can get back to you, they're extremely busy. I can tell you that re-structure and mod support has been discussed for the future, it will take quite a bit of time to sort out though and at the moment there are higher priorities. Perfectly understandable, thank you! I can imagine that modding support is low on the list atm, hence why I want to create a mod loader and try to implement modding support by myself, until you officially support modding. For now, it would be enough for me to get the path for the explosion prefab (and possibly the knights) and if they're in the Resources folder. If you could ask them about just that, that'd be very very helpful. Cheers!
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Post by Von on Jan 23, 2015 20:11:44 GMT
Hi, I have made the devs aware of your request, it may be some time before they can get back to you, they're extremely busy. I can tell you that re-structure and mod support has been discussed for the future, it will take quite a bit of time to sort out though and at the moment there are higher priorities. Perfectly understandable, thank you! I can imagine that modding support is low on the list atm, hence why I want to create a mod loader and try to implement modding support by myself, until you officially support modding. For now, it would be enough for me to get the path for the explosion prefab (and possibly the knights) and if they're in the Resources folder. If you could ask them about just that, that'd be very very helpful. Cheers! I managed to speak with the devs briefly, they're working flat out to get the game ready for steam, they expressed great interest in what you've done/proposed. They would love to take the time and have a conversation with you about it as soon as they can. Unfortunately they can't really give a time or date just yet but we will certainly be in contact with you over the next week.
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Post by VapidLinus on Jan 23, 2015 20:26:54 GMT
Perfectly understandable, thank you! I can imagine that modding support is low on the list atm, hence why I want to create a mod loader and try to implement modding support by myself, until you officially support modding. For now, it would be enough for me to get the path for the explosion prefab (and possibly the knights) and if they're in the Resources folder. If you could ask them about just that, that'd be very very helpful. Cheers! I managed to speak with the devs briefly, they're working flat out to get the game ready for steam, they expressed great interest in what you've done/proposed. They would love to take the time and have a conversation with you about it as soon as they can. Unfortunately they can't really give a time or date just yet but we will certainly be in contact with you over the next week. That'd be awesome! And it's perfectly understandable that they're busy. I wish them luck with the Steam release! Will the game keep having a DRM free version, so I can launch it without Steam? It's easier to mod and stuff if I'm able to copy the files around and create backups etc. Really glad they're interested in what I did to your poor poor game. Looking forward to it, thank you
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